My friend Bob Mueller sent me a post from the Write Anything blog
on the benefits that RPGs can provide to writers who are looking for inspiration.
It's actually the second in a trilogy of posts on using RPGs as inspiration for your writing. I'm not sure if they will bring much enlightenment to experienced gamers - we're already very aware of these benefits by now - but they're really geared for non-roleplayer writers who are looking for new paths to inspiration.
The first, I Am Dungeon Master
, is all about the perils of world-building, and trusting your world to a group of potentially destructive characters. The second, Player of Games
, discusses the great level of detail that roleplayers put into their characters, which effectively start out as a bunch of numbers on a sheet of paper.
The third installment is still pending, and I'm looking forward to seeing what it will be about!