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Follow The Escapist on Twitter: twitter.com/RPGadvocate Roleplaying advocacy news and website updates for The Escapist.
Created by WJWalton
Last post Sun 21 of March, 2010 06:42 PDT (149 Posts | 12912 Visits | Activity=3.50) "Undateable" book claims that roleplayers don't date or have sex
A new book titled Undateable: 311 Things Men Do That Guarantee They Won't Be Dating or Having Sex compiles dating deal-breakers from hundreds of women, as a sort of "Don't" list for men who are interested in dating and/or having sex with them.
You've probably figured this out already, but I have to say it anyway - "Playing Dungeons & Dragons" is on the list. Here's a shocker, ladies: I've dated. And I have two kids. And there are others just like me! (In fact, if you look long and hard enough, you'll find that some women play as well!) I realize that this admission just ruined my chances with many of those hundreds of women. I'll guess I'll just have to do my best to move on. The fact is, compiling a book about things that individual women don't like about men is equally as useless as compiling a book about bands that individual people don't like, and calling it Bands That Suck.* The answers won't mean anything to anyone, because everyone's tastes are different. In other words - in life, there are no guarantees, and that includes the one you made up for the title of your book. [article] (* Look for Bands That Suck, in bookstores this summer!)
CBN News: "Landmark" work on the dangers of D&D
Pat Robertson's Christian Broadcasting Network is celebrating Pat's 80th birthday and over 30 years of reporting the news from Pat's perspective. To "pat" themselves on the back (sorry), they've put out an article about how great they are, and the many stories they've covered over the years, including one particular subject of which we are rather fond:"The news department also did landmark work on such stories as the dangers of the artificial sweetener Aspartame and the game Dungeons and Dragons." [article] Funny thing is, since CBN's reporting on this "danger" back in the 80s, Dungeons & Dragons has been going strong: it has seen three new editions, attracted millions of players, been translated into several languages, and made appearances in films, books, and television shows. Numerous celebrities, including Stephen Colbert, Wil Wheaton, Vin Diesel, and members of Weezer (to name a few) have told their stories of growing up playing this "dangerous" game. It has become firmly embedded in our popular culture, and inspired a whole new genre of entertainment. Great "landmark" work on warning everyone to stay away from that Dungeons & Dragons, CBN. You should be proud.
LARP coverage in Wicked Local Chelmsford
Here's a positive piece from Wicked Local Chelmsford (Mass.) on LARP and the Intercon K LARP convention: A LARP of faith at Chelmsford Radisson
Con Chairman Tim Lasko, who hails from Connecticut, says role-playing is an accepted tool in society and it’s used for employee and military training. But this form of role-playing is strictly for fun.
Replacing school grades with an XP system
(Speaking of using RPGs in the classroom...)
Professor Lee Sheldon from Indiana University has given the grading concept a unique twist - he has replaced the standard grading system with an experience point system, in which students gain XP for completing assignments. Borrowing from RPGs and MMORPGs, students begin the program with an avatar at level one. To gain experience, students must complete assignments camouflaged as RPG-based tasks such as quests, crafting, and more. In real life, they're making presentations, taking quizzes, and doing all that other boring school-related work. [Full article at Tom's Guide] No word on whether or not students with an Intelligence score above 17 will get an XP bonus, however. (Thanks to one of my old gaming buddies, Tom Thompson, for the link!)
RPGs in the school and library (and why they belong there)
Two great articles came to me yesterday - one about a library gaming group in Keller, Texas, that includes RPGs like Risus, and mentions how tabletop games promote socialization:The Tabletop Gaming Club has been going strong for six years, said Terrence Rideau, club founder. [article | archive] ...and another about an after-school Dungeons & Dragons program in Maryland, and how the game encourages creativity and strengthens math skills: "A lot of kids nowadays don't get an opportunity to express their creativity; they spend a lot of time on the console playing games with their thumbs, but the limits of those games are as created by the game creators," he said. "You can't argue or negotiate with a monster. Instead, you can pretty much just walk up to something and hit it and hope that it goes away. ... Dungeons & Dragons at its base is playing ‘let's pretend.'" [article | archive] ...but we already knew all about that, didn't we? Don't forget - if you are an educator or librarian and are interested in adding roleplaying games to your school or library, there are two projects on The Escapist that can help you with ideas and resources: Reading, Writing, & Roleplaying and Terra Libris.
Cthulhu Reads RPGs in Public!
I was doodling today, and this picture of ol' squid-face jumped out of my pen. I liked it so much that I posted it to the RaRPGBiPW Facebook page - and someone there liked it so much, that he printed it out and hung it up in his office!
![]() I've got a hi-res (300dpi) scan for print magazines (if anyone out there is interested), and I've made a PDF version for printing out and hanging in your office (or on your fridge, bulletin board, front door, every telephone pole in your neighborhood, etc.)
More positive D&D coverage from a college paper
Here's another positive article on the roleplaying hobby from a college newspaper - this time it's the University of Oregon's Daily Emerald, publishing "A cool creative outlet" by Greg Dewar:
Any sort of activity that by its very nature forces participants to think, feel and create should be lauded, accepted and popular in our society. It is a triumph of humanity. It’s a game where people get together and think, both individually and communally, to create a detailed mindscape to exist within. It’s the perfect creative and social outlet, and it boggles my mind that it isn’t more popular. Our society is in a sad state indeed when a game that allows you to explore your own humanity and exercise your mind is a frowned-upon activity (also, reading books should be considered cooler than it is). (Full article is here.) The way I see it, what we really have to do is find out how and when these collegiate journalists are taught the standard practices of always referring to gamers as loners and being certain to mention some unsubstantiated rumors about murders and suicides associated with the game whenever writing a piece about roleplaying. Then maybe we can nip the problem in the bud.
The good news - D&D camp is back!
The bad news - I'm too old to go, and it's too far away from me anyway. But if you're in Toronto, Canada and 16 years old or younger, check out March Break Camps at Harbourfront Centre.
Some of you may remember my previous post on the great story and photos, provided by Gaming Brouhaha, of a 1981 Dungeons & Dragons camp. It's good to see this sort of thing still happening. Who knows? Maybe it will catch on.
LA Times review of Gamer Fantastic
Here's a book (and a review of it) that both somehow missed my gaming radar - Ed Park's LA Times review of Gamer Fantastic, a collection of thirteen short stories about adventure gaming.
The cover seems to suggest that the contents are about electronic gaming, but as the review reveals, the majority of them are based around our low-tech, dice-and-paper variety: The brisk opener, Chris Pierson's "Escapism," manages a clever twist on the character of the first-person-shooter-obsessed teen, but most of the other 12 stories here involve significantly lower technology. As with writing stories, the games in question are primarily built of words — albeit with oddly shaped dice thundering in the background. Read the full review here, and buy Gamer Fantastic through the Escapist Store here. (Thanks to JJ Lanza for the link!)
Read an RPG Book in Public Week is over...
...and I couldn't be happier with the response. Over 1400 fans on Facebook, a ton of Tweets on Twitter, some pictures on Flickr, translations of the page into French, German, Portuguese, and Spanish, and a fantastic response from all around the world (including but not limited to Brazil, Canada, France, Spain, Germany, Italy, Russia, Malaysia, and the UK).We even seem to have gotten the attention of a certain geek celebrity - though we didn't get a public endorsement... yet. Thanks to everyone for making it a great week! Keep sending your stories and pictures, and don't forget the NEXT Read an RPG Book in Public Week, July 25th-31st - it will be here sooner than you think!
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