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Title: No, I Didn't Slam
Fantasy Games, Folks
Source: Montgomery
County Herald, 03/29/01
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For the record, I couldn't care less what
you do for fun, as long as you don't hurt anyone.
You can pretend to be a vampire or a werewolf.
Have phantom sword fights. Pretend to disembowel your enemies. Vanquish
dragons, become invisible, or fly through the air.
Whatever.
In other words, I have nothing against
the thousands of people whose passion is fantasy live-action role-playing
games. As long as it remains a fantasy, hey, knock yourself out.
Last Sunday, I wrote a story about two
young Marines accused of the random and brutal stabbing of a young woman
in Pacific Grove. Highly placed sources said the two men, Jessie Carson
and Jason Blad, played the popular games, and some investigators speculated
that they may have carried their fantasy to a very dark depth.
The story made it as clear as possible
that the "vast majority" of game players do so simply for fun, and that
there is no violence. It DID NOT imply that the games themselves were to
blame. It said there have been no more than a few isolated cases of gamers
committing crimes.
To no avail. The story dropped like rain
on the fertile imaginations of "gamers." Within a few days, I had more
than 30 e-mails from as far away as Holland, South Africa and across the
United States. Some were thoughtful, but many spit venom at my "irresponsible"
reporting.
Here are a few choice excerpts:
"... you have no recourse but to print
a retraction as well as an apology," wrote Ryan Ludlow.
"... journalistic fantasy," wrote J. Gordon
Olmstead-Dean, president of the Live Action Role Players Association in
Washington, D.C.
"The feel I get from this story is that
this may be a small town," said Barbara Bartlett of Dallas, Texas.
"... clearly yellow journalism," said Corbin
Russell of Houston, Texas.
"Run a story about the ordinary, everyday,
hardworking, law-abiding folks who just happen to have role-playing as
a hobby," suggested Dennis J. Halnon. "But, I'm under no illusion that
you'd run this sort of story. It wouldn't be sensational enough." Halnon
couldn't have known that The Herald published at least two stories exactly
like that in the past few years.
One gamer even said his group conducts
Easter egg hunts for underprivileged kids.
I tried to explain to a few, but I might
as well have tried to make peace in the Middle East.
"I'm not sure you read the article," said
William Haddon, writing from Colorado. "Perhaps you should look it over."
Thanks, Bill. I'll be sure to read my work
from now on, before it goes into print.
Many of the writers alleged discrimination.
Substitute any other group, they said, for example "African-Americans,"
"basketball players," or "Catholics," and my bias would be obvious.
"When a chess player kills somebody, nobody
would get the idea that chess was the cause, right?" asked Martin Kliehm.
Well, if Shaquille O'Neal kills someone
by slam-dunking them through the hoop at the Staples Center, the NBA will
be relevant. If an altar boy stabs someone with a crucifix, we'll note
Catholicism, and if that chess player uses a queen's-knight-upside-the-head
mode of murder, the game will get a mention.
In a sense, I understand some of the ultra-sensitivity.
Jeffrey Waters, who runs a game called "Afterholm" at Fort Ord, said gamers
often face abuse. For example, when they attend conventions, they frequently
run a gantlet of Christian-right picketers.
It's all in fun, they say, and for the
most part, I agree. But try divorcing yourself from fantasy for just a
minute.
If these guys played the games and decided
they wanted to take down a real victim instead of play-acting, that's part
of the story.
If it turns out to be untrue, we'll write
that, too. I promise.
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