The Game Loft mentors
kids through gaming, providing them with a safe place to play games,
make friends, learn, and build character. And it's making a difference.
To find out how you can help, visit thegameloft.org
Find gamers in
your area at NearbyGamers
www.nearbygamers.com
"...the nobility of a
paladin in the form of a web page." - Wired
GeekDad First time here? Visit the FAQ
page to find out what all of
this is about.
Welcome
to The Escapist, a web page
devoted to the betterment of role-playing games and the education of
the public and media of their benefits to society.
Tabletop role-playing
games like Dungeons & Dragons are an
engaging and intellectually stimulating activity that promote teamwork,
problem solving, and creative thinking. Even better, in hands of a
parent, guardian, or educator, they can be a fantastic teaching tool.
Unfortunately,
the role-playing hobby has acquired a reputation for being geeky,
dangerous, occultic, satanic, and even causing players to be prone to
suicide or homicide. Only one of these is accurate - sure, it's a bit
geeky, but that's the worst thing that can be said about it. The rest
of those claims are pure urban legend.
On
this site you will find:
Information on what
role-playing games
(RPGs) are, how they are played, how to get involved in the hobby (see
the Square One
podcast), and how to get kids involved, too (see the Young Person's
Adventure League project). Information on what
role-playing games
aren't - the history
behind the urban myths surrounding RPGs like Dungeons
& Dragons. Articles, information, and
links on
how RPGs can be beneficial to players, including using RPGs to teach
and build social and problem-solving skills (see the upcoming Reading, Writing,
& Roleplaying project) Articles, information, and
links
regarding improving the state of the RPG hobby for gamers and would-be
gamers (such as the BeQuest
project) Features on the gamers
themselves (Tell
Me About Your
Character), and gaming media (The Escapist Video
Movie Review Report). The occasional bit of humor,
such as
the time when I attempted
to prove that Dungeons & Dragons spells
aren't real A forum
for discussing any of the above topics or projects
Don't
know where to begin? Try the Basic
Gaming FAQ for starters - or for the latest news and updates, visit the Escapist Blog.
THE ESCAPIST HAS A BLOG! - After
a lot of teeth-grinding and hair-pulling, I have managed to install a
Content Management System in a special section of the site. This means
news and site updates will now be posted to a proper blog (complete
with comment system), and later I will be able to add a new forum and
wiki. The current Escapist wikis will be moved there when they go
live.
I figure it's never too late to catch up with the 21st century. I would
have done this a while ago, but certain tech limitations prevented it.
The news and updates will now be posted at www.theescapist.com/blog This does mean that any of you who are following the updates on the LiveJournal feed will want to subscribe to the RSS feed,
as I will stop updating the LJ feed after a while. I plan on keeping
the 2009 updates here on the main page for the rest of the year
before archiving them.
(Big thanks go out to Jacob Ezzell for his help and patience, and Stormbringer (from the Citadel of Chaos) for suggesting a CMS and answering my myriad of questions about it.)
RPGGAMEFIND.COM - Finding
other gamers in your area to enjoy roleplaying with has always been a
challenge, but the internet age has been making it a lot easier.
I recently received an email from the admin of RPGgamefind.com,
asking if I would help spread the word about this new networking tool.
Check it out, sign up, and find some people in your area to adventure
with!
WORLDWIDE D&D GAME DAY -
This Saturday (May 23rd) is Worldwide
D&D Game Day! Play some D&D!
Find a WWDDGD event at a store
near you! Teach some new gamers to play! Teach some kids
to play! Start up a group at your local library!
Share the hobby, and share the fun!
(Boy how the time flies. It seems like the last Worldwide D&D game Day was just a couple of months ago...)
D&D AS A SAVING THROW VS. LIFE - It's
funny the way things happen, sometimes.
I recently found the ad on the right while fooling around online. I'm
not sure where it ran, or if it's even legitimate, but it made me smile.
Then,
I received the following email, and it made me smile even more. It
wasn't until I was getting ready to post them seperately that I
realized how they were connected.
Dear Escapist,
I just recently became aware of your site after stumbling on it while I was surfing the web.I spent what turned out to be a few hours looking through the material and am fascinated by what you have to present.I’m inspired by what you’ve put together as I’ve faced many of the same obstacles over the years.
I
was introduced to Dungeons and Dragons at the age of 12 by older family
members who had discovered it while they were in college.The game inspired me as nothing else could.I’m now 33 years old and am still a very active gamer.
I grew up in a small town in Minnesota.I had been involved with D&D periodically until I was about 16 and then it became a foundation of stability for me.
There were five of us at the core of our group of friends.From the age of 16 through my early 20’s many weekends were full of drunken parties and wild times.We often would get very much out of hand resulting in 20 plus run-ins with law enforcement.To make things worse, home lives for some were less than desirable.
To
this day I know D&D is what kept us together and prevented us from
going over the edge with any of our crazier activities.When game night came around each week, no alcohol or any other influence was wanted by anyone.The game was pure and we wouldn’t let anything get in the way of what we could envision with our minds.The game is what pulled us away from the other “activities”.
Over
the years each of us faced physical and emotional challenges in life
and if it wasn’t for the game I don’t think we would all be around to
talk about it.I very much believe that D&D saved lives for some of us and kept us off a trail leading to disaster.No matter what was going wrong, our friends and the game were always there.
Today we all have families and successful careers.We can’t get together as much as we would like but still will make game night happen a few times a year.We
often reminisce about the early days, not about the problems but about
the great adventures we had rolling dice around the table in my
parent’s basement.
We
all have faced the negative connotations about the game from parents,
friends and others many times over the years and all of us have stood
our ground on the subject because we know what it ultimately did for us.
It is really great to see that you had the initiative and took the time to compile this information.Thank you.
Sincerely,
Steve
Thanks
for the story and the kind words, Steve. I always love get emails
that share fond memories of gaming, and the good things that come out
of it.
TWO GREAT BLOG POSTS - I
read a lot of roleplaying blogs, and I'm always finding posts that I'd
like to share. I've been considering posting a list of my favorite
blogs, and maybe even listing some of the best posts of the week every
Friday, or something like that.
This time, it just happens to be two posts from Gnome Stew:
RPGs are Engines for Making Interesting Decisions
- A discussion on the opportunity for interesting decisions in RPGs,
and how some games promote decision-making in more areas that just
combat and skill use.
If
you have a roleplaying blog that you think I may not know about - or
you've read (or written) a blog post on gaming advocacy that everyone
should read, be sure to drop me a note -
COLUMBINE - TEN YEARS LATER - Today marks the tenth anniversary of the day that Eric
Harris and Dylan Klebold killed 13 people and themselves in what was,
at the time, the worst act of school violence in American history.
They weren't goth or emo or members of the Trenchcoat Mafia.
Their crime wasn't inspired by playing Doom, or Quake or Dungeons & Dragons or Vampire: The Masquerade, or listening to Rammstien or KMFDM or Marilyn Manson, or watching The Basketball Diaries or The Matrix.
They
didn't seek out victims based on their religion or ethnicity. They
didn't target jocks or Christians. Cassie Bernall's martyr story is a complete fabrication.
They didn't do it because their science classes taught evolution, or their school refused to hold mandatory prayer sessions.
In
short - the terrible killings at Columbine didn't happen because of
something that you don't like. It just happened. It was a horrible act
of savagery performed by two deeply disturbed youths who felt that they
needed to get even with the world. It is careless and irresponsible for
any of us to try to attach our own agenda to it in the hopes of
eliminating the parts of our culture that we don't like.
For the rest of us, the
questions we should be asking ourselves are these - How much of this is
news to us, and why did it take them ten years to tell everyone?
It's been a year and a month since we lost one of the co-creators of the original Dungeons & Dragons,Gary
Gygax, and today the news comes to the roleplaying community that Dave
Arneson, the other half of that creative team, has passed away.
I
didn't post anything more than a picture and a caption when Gary left
us last year, and I think that was mostly because so many others had
covered his life and contribution so well, from the blogs of some of my
close friends to Time magazine and Stephen Colbert. There wasn't much
that I could say that hadn't already been said.
Mr. Arneson's
passing, however, will probably not receive the same amount of
attention. Some have remarked that he was more of a silent
partner, and uninterested in being known for his contribution to the
game. Because of this, his name hasn't gained the same level of
recognition as Gygax's.
Regardless, both men were responsible
for a wonderful creation that inspired millions of players to create
heroes and stories, and worlds to contain them both.
It would never be possible to estimate the positive effects that Dungeons & Dragons
had on our present day culture - the friendships that were forged, the
artists and authors who became inspired, and the imaginations that were
set free - but we can make a pretty good guess that they
were great.
FETCH ME SOME LARPERS
- For a couple of years now, my daughters and I have
enjoyed Fetch!
with Ruff Ruffman, a spoof game show on PBS that encourages a group of six kids to earn points by exploring and thinking creatively. Today I read a blog post by GeekDad writer (and friend of The Escapist)
Daniel Donahoo (who in turn found it on Purple
Pawn) about an epsiode of Fetch! that features LARPing as the theme.
Okay,
maybe it's not LARPing as most of us know it - it's really just a bunch
of kids in costumes, running around and solving riddles and
physical puzzles. And the fact is, that's really the content of
every other episode of Fetch!, minus
the costumes, of course. But it's good to see LARP mentioned on a show
that promotes creative and critical thinking for kids, and in a way
that presents it realistically - as a little bit geeky, and a lot of
fun.
And who knows? It could inspire a few viewers to explore the LARP hobby further!
The videos are below. (Watch them soon - you know how YouTube is!)
He began
blogging about playing the new edition of Dungeons & Dragons
with his son and some of his friends. (You can read the posts here - part
I, part
II, part
III, part
IV, and a
few thoughts...)
I would imagine that someone holding an important position like US Secretary of Geek Affairs
would want to have access to every available resource that would help
them serve the interest of geeks all over the country. Gee, if only
there was a website that would provide him and his readers with all
sorts of information on roleplaying advocacy, playing RPGs with kids,
and other ideas and inspirations for the positive promotion of
roleplaying.
Gosh, just think, if there weresuch a
site, he could post a link to it in his blog!
SQUARE ONE, EPISODE FIVE - It's
been a year in the making - you've waited one entire solar cycle - but
now the wait is over. Episode five of the Square One podcast is now
available! This episode is all about finding a game group, while
staying safe and having fun at the same time.
Square
One is a podcast devoted to helping new gamers discover all of the
great things about the hobby. If you know someone who is thinking about
giving RPGs a try, let them know about the podcast! You can listen and
subscribe at www.squareonepodcast.com
WORLDWIDE D&D GAME DAY - Tomorrow
(March 21st) is Worldwide
D&D Game Day! Play some D&D!
Find a WWDDGD event at a store
near you! Teach some new gamers to play! Teach some kids
to play! Start up a group at your local library!
Share the hobby, and share the fun!
ARE THOSE THE
DUNGEONS
AND THE DRAGONS? - I found this on YouTube recently and
got a big kick out of it.:
(Pay close attention to the hands on the clock at
the end. They're
sending you a subliminal message!)
ESCAPISTCAST
EXTRA - I was recently contacted by Ed Healy
about creating content for a syndicated internet radio program called War Pig Radio.
Since I rarely pass up the opportunity to promote the site and the
cause, I agreed, and Escapistcast Extra was born.
Escapistcast
Extra is a "minicast" - a single serving portion of roleplaying
advocacy
audio - a short discussion on a particular advocacy topic, served up by
yours truly. I've made it available to anyone who wishes to add it to
their podcast or internet streaming station - all I ask is that you
leave the episode intact and complete, and notify me that you're
rebroadcasting it -
I've got a short blurb and an album art image to go with the minicast
that you are free to use as well:
Escapistcast
Extra is a "minicast" - a single-serving portion of the full-size
gaming advocacy podcast, The Escapistcast. Each installment, your host
Bill Walton discusses a different topic on the positive promotion of
the roleplaying hobby. Find out more about gaming advocacy and how you
can become involved at www.theescapist.com
The
episodes will run between 10-20 minutes, and I will include them in the
regular Escapistcast feed so that you'll be able to catch them along
with the full episodes.
The first episode, on RPGs in libraries, is ready for your listening
pleasure at:
RV PARK HOSTS
A LUAU LARP - The Desert Sun has a short
article about a Hawaiian-themed murder mystery party event
held at the Happy Wanderer RV Park in Palm Springs, California.
There's just something about the concept of a luau LARP at an RV park
that makes me really love this country.
THE FO(U)RTH
OF MARCH - Tomorrow
is GM's Day, a holiday created by gamers to pay special tribute to
those tireless, selfless souls who supply us all with so much adventure.
Like
any good holiday, it has become terribly commercial - numerous RPG
companies are offering GM's Day discounts during this entire week. (You
can find an extensive list of them at the original
GM's Day thread on ENWorld). But for those traditionalists
out there, who remember the true
meaning of the holiday, it is a time to let gamemasters know
that we appreciate all that they do for us.
So do something nice for a GM tomorrow. And if you are a gamemaster -
Happy GM's Day from The Escapist!
(It
also happens to be the first anniversary of the day we lost Gary Gygax,
so remember to pour a 2 liter of Mountain Dew on the curb for him
tomorrow.)
ASK LYNN - Lynn
Harris (journalist, essayist, and creator of breakupgirl.com)
recently gave out some refreshing advice on her MSN Lifestyle column Ask
Lynn.
A reader asks what to do about her boyfriend, who spends most of his
time playing Warhammer
and Dungeons &
Dragons, to the detriment of their relationship (and even
some of his other adult responsibilities).
I'm
sure in a lot of cases, the stock advice column answer to such a
problem would have been something along the lines of "Dump that loser
and find someone who has a real
life." But Lynn seems to have much more wisdom and savvy than that -
she remarks that she's "even impressed that your partner seems to be
kicking it old-school,
as D&D and Magic still rely on the “classic” interface
otherwise
known as "playing with people who are actually still in the same room
as you."
She even
recommends that she talk to her boyfriend about "whether you should
check this gaming thing out for yourself; perhaps, if you enjoy it,
that could be some couple-time, too."
Sure, it sounds like
Warhammer Widow's boyfriend needs a big reality check - but gamers
still get written off as worthless all too frequently. It's always nice
to see someone break that nasty habit (and recommend that they try out
the hobby, to boot!).
R.I.P. PHILLIP JOSE FARMER - The
author of the Riverworld
and Dayworld
books, Phillip José
Farmer, passed away yesterday at the age of 91. The Riverworldseries,
for which he was best known, was about a massive social experiment
where everyone who ever lived in the history of Earth was reborn on a
new world and left to rebuild new societies and cultures.
Farmer wasn't
a roleplaying author, designer, or publisher, or even a gamer (as far
as we know), but his connection to roleplaying illustrates two of the
great benefits of the hobby:
Putting
noses into books - Roleplaying games like GURPS Riverworld
have brought many new fans to books that they might not have been aware
of otherwise. I can vouch for this one personally - I knew nothing of Riverworld
or Farmer before the GURPS sourcebook came along, and I dug into the
series not long afterwards. That is one of the greatest benefits of
the roleplaying hobby - encouraging gamers to read and
discover
new books and authors.
Sharing the sandbox -
According to today's
SJGames Illuminator,
Farmer not only recognized roleplaying games as a storytelling medium,
he approved of people playing in and exploring the world he created. He
even went as far as to make GURPS
Riverworld the official 'series bible' for others who
wanted to write stories in his world. (Now if we could only get some other
authors to feel the same way about it.)
Thank you for the stories, Mr. Farmer... and for encouraging
us to create our own.
ONE OF US, ONE OF US - Thanks to our old friend Nate and
an anonymous commenter on the site feed, who both pointed me to Tim Duncan's
Wikipedia entry. Yep, it appears that he's a big ol' gaming
geek. It looks like we can add him to the
list after all.
D&D
IN THE NBA? - A friend recently pointed out a USAToday
Weekend article on the myriad of tattoo designs on NBA
players that includes this:
The Spurs' Tim Duncan can hurt
you on the court -- and in the Forbidden Forest. He
likes playing Dungeons & Dragons so much, he got a tattoo of
the wizard Merlin on his chest.
So, does anyone know if this is true? Is Tim Duncan really a
roleplaying geek? If you can confirm this story, please let me know.
ALA TO
GIVE GAMING GRANTS - The American Library Association is
planning to issue grants to ten libraries that are "interested
in developing and implementing innovative literacy gaming services for
youth ages 10-18." This could be an excellent opportunity for anyone
interested in promoting RPGs in the library. For more information,
check out the Terra
Libris page.
GAMES ON
THE TABLE - TimothyP
at the Games
on the Table blog gave my lil' ol' site and podcast a very
nice review
a couple of days ago. So this is a quick "thank you" to him, a
warm welcome to GotT readers, and a promise that I will check out GotT
some more when I get a little free time!
"GOLD"
EPISODE 3 IS LIVE - The
third episode of Gold,
the web series that does double damage, has just gone live at www.goldtheseries.com.
(Please
remember to watch with discretion - Gold contains
language and content that is not suitable for all audiences.)
HEADED
TO DREAMATION- This
is just
a quick reminder that I and my entire clan - both of my daughters, my
partner Paula, and
myself - are heading out to Dreamation
this weekend. We'll be there all day the 21st and 22nd,
and I'm
going to run a TOON session for kids & adults on
Sunday at
2:00pm.
If any Escapist readers are planning to attend, and you would like to
meet up, drop me a message on
the Escapist's Twitter
account. (I won't have email access
while I'm there.) If I find the time, I'll try to post some remote
Twitter updates while I'm there.
EPISODE
5 OF THE ESCAPISTCAST IS LIVE - The fifth episode of
The Escapistcast, "Schools & Studies," is now ready for
your listening pleasure at www.theescapist.com/escapistcast
GARY GYGAX:
BITTER ARCHITECT? - The
Daily Vidette at Illinois State University has an interesting column
about pass-it-along legends that includes a reference to D&D
co-creator Gary Gygax:
Gary Gygax,
the creator of Dungeons & Dragons, was the architect
who designed Watterson Towers. Yes, in his late twenties he sat down
and drew up the plans for the infamous twins that tower over campus. He
did so right after he finished fleshing out the rules for his cult
classic game.
He died last year a bitter man, knowing that Watterson got the credit
for his masterpiece.
That's
just one of the legends that surround the local landmark, and columnist
Brett Gould goes on to explain why we shouldn't believe everything we
hear or read in an email, nor should we pass it along to 10 friends in
our address book in the next 20 minutes to avoid something bad
happening to us.
Now, if only THIS was the worst urban legend that had ever been
circulated about Gygax and D&D...
DREAM
A LITTLE DREAMATION- It
looks like my entire clan - both of my daughters, my partner Paula, and
myself - will be attending Dreamation
on February 21st and 22nd, in Morristown, New Jersey. I will
probably run a couple of RPG sessions for kids & adults - I
just
haven't decided which ones at the moment.
If any Escapist readers are planning to attend, and you would like to
meet up, drop me an email at - or on the Escapist's Twitter account.
(Please note that the convention runs much longer, from February
18th-22nd, so if you go, don't miss out on half of the fun!)
Special
thanks go out to the Albrights, some good friends of ours who
offered to share a room with us - and of course, the good folks at
Double Exposure, who were kind enough to let me in at such short notice.
OGWWTBATE,
DAY 17 - It is day seventeen of Operation
Get Wil Wheaton To Blog About The Escapist. I've
heard some reports from operatives who have emailed him, including David Nett (from Gold: The Series)
and my old friend Stormbringer (organizer of the Citadel
of Chaos).
Recently, Wil made a blog post about a D&D 4e game that he
played
in, and I dropped in a comment recommending the site. But he
still
hasn't taken the bait.
We may have to ramp things up sooner than expected. Tell Unit W to stay
on alert and wait for my signal to drop the leaflets.
DARK DUNGEONS: BETWEEN THE PANELS- It's
been a long time in the works, and I am happy to announce
that
the latest installment of Random Encounter is finally up!
Twenty-five years ago, Chick Publications released Dark Dungeons,
a comic tract that followed the story of Debbie, a young girl involved
in a dangerous game of life and death. Dark Dungeons: Between the Panels
takes a look back at the creation of that tract, with interviews with
five of the characters from the story. Learn the tale between the
panels of Dark Dungeons!
CONTEMPLATING
A CHANGE- I
have recently learned that I have some new options available
to me with the
site, and I'm considering my options. I can now set up a WordPress
account and begin doing the news updates in
blog format, which will make subscribing to the feed a bit easier
&
tidier, and allow for reader comments.
I'm considering going all the
way and rehauling the site with a Content Management System, something
that will help make everything more consistent & clean. I know
very
little about this, however, and I'd really like some advice on how to
set it up and maintain it. If anyone out there is willing to help out a
complete N00B, please drop me a note at
Thanks!
HELPING
LARPERS FIND LARPS-
Writer Lizzie Stark, who gave us the
excellent Philadelphia Inquirer article Well Organized Make-Believe last
September, is putting together a tool to help LARPers find LARPs in
their area - The Massive LARP Calendar. She is using Google Calendar to
make a searchable resource of LARP events everywhere.
"GOLD" EPISODE 2 IS LIVE - The
second episode of Gold,
the web series that does double damage, has just gone live at www.goldtheseries.com.
The
story has started to build as the group prepares for the upcoming Goblins & Gold
World Tournament, and in this episode we get a brief introduction to
their competition.
(Please
remember to watch with discretion - Gold contains
language and content that is not suitable for all audiences.)
OPERATION
GWWTBATE: DAY 4 - It is Day 4 of Operation Get Wil
Wheaton To Blog About The Escapist. On Day 1, I sent an email to his
address (found here)
with a friendly request to visit the site and consider blogging about
it. Today, I also got an email from David Nett (from Gold: The Series)
informing me that he dropped him an email about his web series, and
mentioned the site as well.
I've
also been monitoring his blog for relevant posts (we're not trying to
"spam" him, after all), and the next time he posts about RPGs, I'll
make a comment suggesting the site.
So,
how about you, soldier? Have you done YOUR
part?
I'm very happy for them. Martin Ralya and company put together a
quality blog, and the attention is well deserved.
But I also want some of that action for myself. I want Wil Wheaton to mention
The Escapist on his blog.
The fact is, I have emailed Wil Wheaton on a few occasions since 2001
or so, asking if
he'd take a look at the site and maybe mention it on his, if he liked
what he saw. I've been friendly and polite, but I have never
received a response - either my emails went directly to his
spam filter, or were just lost in the massive amounts of fan email that
he probably gets daily.
Or maybe he didn't like what he saw. But I seriously doubt that. Wil
loves playing RPGs with his kids, and is all about activism in so many
ways. So it's got to be one of the other two
Therefore, I am initiating Operation
Get Wil Wheaton To Blog About The Escapist, and
encouraging Escapist readers to find any way that they can (short of
breaking any laws or inflicting property damage or injury to themselves
or others, of course*) to put this site on the Wheaton radar.
Why is this so important? Because I think the kind of exposure that
Wil's blog would bring to this site would do some great things for the
positive promotion of roleplaying games. Here are my
calculations, which I worked out on paper over coffee this morning:
I'm certain you'll agree that those are some pretty solid calculations,
right there.
I've set up a special WHEATON WHATCH notice near the top of the page,
below the left menu - it is updated constantly, and will change from
red to green on that fateful moment when our mission is accomplished.
So send those emails, write those blog comments, and send me your ideas
on how to encourage Wil Wheaton to blog about The Escapist -
Good luck, my minions!
*
It's very pitiful that we live in a time when a person has to say
things like this, but here's my legal disclaimer in plain English -
Don't do anything illegal, dangerous, or stupid and then try to say
that it was my fault. If you do, it's not my fault, it's yours, and I
cannot and will not be held legally responsible. Got it?
IS
A BAD ECONOMY GOOD FOR RPGS? - I'm
no expert on how the game industry (or ANY industry) works, or how it
reacts to a bad economy, but I've usually heard others say sales of
role-playing games can drop when the average disposable income does the
same.
This
piece from a Fox affiliate seems to point in the other
direction, however:
Remember dungeons and dragons and magic
the gathering? They're making a big comeback.
Sam
Reed is the assistant manager of Quarterstaff Games on Church
Street. He says the store had record sales
for the
holidays.
The hobby gaming craze is branching
into the younger crowds.
Reed says since families aren't
traveling as much, they're buying games as an alternative.
"It's
cheaper to stay at home, buy a board game, buy a card game.
It lasts a
little longer. You get a lot of replay out of it, versus a
trip where
you only get to go once," Reed said.
It
does make some sense - RPGs are great entertainment value, and provide
many more hours of entertainment than going out to a concert or movie
or buying a new DVD. I'm just not sure if this is a localized
phenomenon or not, and if it applies to RPGs as well as board and card
games. Does anyone have more information on this?
Consider the
harmless fantasy game, Dungeons and Dragons -- which
happens to be played almost exclusively by young males. When murders
were committed in the '80s by (1) young men, who were (2) Dungeons and
Dragons enthusiasts, some people concluded that factor (2), rather than
factor (1), led to murderous tendencies.
She's completely off on the "played almost exclusively by young males"
part, but at least she got ONE thing right...
CLERICAL
ASSISTANCE - It's
been seven years since Spellcasting
101, but I still get emails about it from time to time.
I recently recieved this one:
Bill,
I am a seminarian
studying to be an Episcopal priest. I run a bi-weekly
white-wolf game
where all players are Lutheran or Episcopal seminarians or priests.
Sometimes I feel like taking pictures and showing how evil we
are when
we are not at Eucharist or attending multiple worship services each
day. *sigh*
Spellcasting
101 was awesome. However, I am curious about your logic about
how you
became a 20th level wizard? You can play D&D forever
and not level
if all you do is roleplay. The question
is: How many orcs and
goblins have you killed? And that's just to get you to level
2. They
aren't a high enough CR to level you much higher. To be level
20,
you'd have to kill wyverns or something.
just thinking.
-Chris
Yeah, right. Like I'm going to listen to a lecture from a 0-level
cleric. What do you know
about arcane magic, anyway?
D&D
ON TO
THE BEST OF OUR KNOWLEDGE
- The Wisconsin Public Radio show To The Best of Our Knowledge
recently featured Mark Barrowcliffe, author of The Elfish Gene,
that includes a discussion of some of his most memorable Dungeons & Dragons
moments. You can listen to the episode on their site,
and it's also available as a podcast on iTunes.
The
rest of the episode is pretty good listening as well, with interviews
from biblical scholar and Lovecraft expert Robert A.
Price
(of whom I am a big fan), Spiderwick author
Holly Black, and Narnia skeptic Laura Miller.
(You can read an Escapist-exclusive exerpt from The Elfish Generight here,
by the way...)
"A CASE FOR
TABLETOP RPGS" IN THE LIBRARY -
The School Library Journal has posted an
article on the benefits of role-playing games in the library. Read more
at the Terra
Libris project.
HAPPY
NEW YEAR! - Here's
to an adventure-filled 2009 for all! Thanks to everyone for
reading the site, sending me your comments and suggestions,
participating in the projects and mad ideas here - but most of all,
thanks for gaming, and helping to keep the hobby alive. Keep up the
good work in the coming year!
I've
uploaded a special New Year message at The
Escapistcast, if you would like to give it a listen. Take care of
yourselves, celebrate responsibly, and let's all look forward to a
Brave New Year!
"GOLD" EPISODE 1 IS LIVE - I'm
a little late on this one due to the holidays, but better late than
never, I always say!
The
first episode of the Gold web series is
available for your viewing pleasure. You
can see it at www.goldtheseries.com
- and please watch with discretion - the language and situations aren't
exactly kid safe.
The
next episode premieres on January 23rd, 2009, so keep an eye out for it
- and as always, be sure to let them know The Escapist sent you!
ESCAPIST
UPDATE ON TWITTER - If
you're a Twitter addict, as I'm sure many of you are, you can now get
Escapist site updates on your Twitter account - just follow RPGadvocate!
REBECCA THOMAS INTERVIEW - Rebecca
Thomas, the creative force behind The Roleplay
Workshop in Oakland, California, was gracious and generous
enough to answer my questions about her roleplaying program
and how it benefits young people in both education and socialization.
She
also shares some insight on the challenges she has faced in turning a
passion for roleplaying and education into a business. Read it at Reading,
Writing, & Roleplaying.
'TWILIGHT'
AND MAKING NEW GAMERS - I have to admit to
coming pretty late to the Twilight
phenomenon. I hadn't even heard of the books until the movie came out,
and when I asked my kids about it, I got my first dose of "Jeeze Dad,
that's been popular for forever!
Where have you been?"
Of
course, it instantly got me thinking about how the popularity of a new
movie and book series about vampires could bring new roleplayers to the
hobby. And it wasn't long after I started thinking that I spotted this
article
from City On A Hill Press, which discusses the new vampire craze, and
its connections to tabletop and LARP games based on bloodsuckers:
These games are
referred to as roleplaying games, or live action games,
in which participants create vampiric characters to play out scenarios.
The most popular of these games, “Vampire: The Masquerade,” can either
be played in real time, where participants play out the scenario in
public, or in a private, sit-down setting with dice, much like the ever
notorious “Dungeons and Dragons.” Most seasoned gamers said that the
addition of the vampire archetype makes “Vampire” different from other
fantasy roleplaying games (RPGs) in many fundamental ways.
I'm
never one to miss a good opportunity to create
new gamers, and this seems like a good one to me! There is, of course, Vampire: The Requiem
- or if you'd rather go old-school, I'm sure you can find good deals on
the original Vampire:
The Masquerade books on eBay or your local Half Price
Books. But those aren't your only options - there's the Buffy the Vampire Slayer
and Angel
RPGs, and the anime-styled Cold Hands, Dark Hearts
for the Big Eyes, Small
Mouth RPG - plus a bunch more that I'm sure I've forgotten
about.
Consider
running a vampire-themed RPG at your
local game store or library,
and see if you can bring some new gamers to the hobby!
THE
NEED FOR DEFENSE - This question was posed by
Daniel
Donohoo in the review of this site that he posted to GeekDad recently:
...(do we
really need to keep explaining that D&D is not satanism, I'm
not sure?)...
My
answer is yes. And here are my two reasons why:
1.
While the negative press against role-playing games has decreased
greatly since the 80s and early 90s, there are still events
that
show us that myths and superstitions still exist in the minds of some.
A proper knowledge of what RPGs are and how they are played
would
have prevented all of these situations. Here are just a few examples:
-
In 2002, the brother of Stephanie Crowe and his friend were found
innocent of her 1998 murder when new evidence linked the crime to
someone else - until that day, the only evidence against the boys was a
coerced confession by police that revealed that both were D&D
players. As one news story put it: "Prosecutors portrayed the slaying
as an open-and-shut case against three boys warped by an unhealthy
passion for dark role-playing games like Dungeons and Dragons." (full article)
-
That same year, the DC Beltway Snipers were incorrectly profiled by
Robert Ressler (a reknowned expert on criminal profiling) as possible D&D
players, based solely on the fact that they left a Tarot card behind at
one of their shootings (even though Tarot and D&D have
practically nothing to do with each other).
- In 2003, Christianity Today's website featured a letter
from a young person who was looking for alternatives to
mainstream RPGs like Dungeons
& Dragons and RIFTS.
The response to the letter featured the apocryphal story of "Steve" and
his downward spiral from mainstream RPGs to "anti-Christian" games, to
pornography. It was a callback to an earlier time, when such horror
stories were rampant, and never confirmed.
- In 2005, a town in
Brazil passed a law banning the sale of RPG books after rumors began to
fly about a possible connection between an RPG and a triple murder case.
2.
It's not just about defending games, but about promoting critical
thinking as well. Just like the age-old concerns about comic books in
the 50s and 60s, the claims about the dangers of D&D
were ridiculous, but at the time, they struck fear into the hearts of
many parents who didn't take the time to think critically on the
subject and explore the truth themselves. The same thing has happened
more recently with the Pokemon
and Harry Potter
crazes - games and books were banned from schools and libraries, and
pastors frothed about them behind pulpits (and even ritually
sacrificed a few, in at least one case).
While
this site's focus is on the positive promotion of the roleplaying
hobby, I sometimes like to think that encouraging others to be
skeptical in the face of ridiculous
and extraordinary claims
is one of the by-products of the work done here. Hopefully, a time will
come when critical thinking will prevail, and the panics over comic
books, D&D,Pokemon,
and Harry Potter
will become a positive lesson to all of us.
WELCOME,
GEEKDADS (AND GEEKMOMS)! - Daniel Donahoo has been making
some great posts about roleplaying with kids on the Wired: GeekDad
blog. The most
recent installment
of the series - and I may be a little biased here - is by far the best.
If you've wandered over here from the GeekDad blog, welcome! And please
let me know what you think of the site -
THE PLAY'S
THE THING
- The Associated Press released an article on the
importance of play in education that gives a brief mention to fantasy
role-play:
Vivian
Paley, a former kindergarten teacher at the University of Chicago
Laboratory Schools and now an author and consultant, says the most
vital form of play for young children involves fantasy and role-playing
with their peers.
"They're
inventing abstract thinking,
before the world tells them what to think," Paley said in her speech to
the conference.
NATIONAL
GAMING DAY A SUCCESS - Jenny at the ALA's News about Games and Gaming
site has issued an early report on the results of National
Gaming Day @ Your Library:
617 libraries registered to participate
597
libraries reported results back to us
14,184 people participated in NGD at those 597
libraries
5,548 people played Pictureka!
on Gaming Day
1,137 people played Dungeons
& Dragons or Magic: The Gathering
Personally,
I'd rather they separate D&D
and M:tG,
just to get a clearer number that we can try to beat next year. You can
read the full post here,
which includes lots of anecdotes from libraries all over the United
States.
If you participated in National Gaming Day, and ran an RPG for library
patrons, let us know about it! Contact me at
"GOLD" WEB SERIES PREMIERES TODAY - I
mentioned the Gold web series in an update about a month ago, and today I got an
announcement that the premiere episode, "Prologue: Dark Clouds Gather"
has gone live today. I got to watch a special sneak preview earlier
this week (being the Grand Poo-Bah of The Escapist has some perks, you
know!), and it gave me a few good laughs. It's a strong start for the
series.
(And
speaking of strong, the language isn't kid or work safe, so please
watch with discretion.)
You
can see it at www.goldtheseries.com
- and if you like it, consider dropping a donation into their tip jar.
They would greatly appreciate it!
11/15/08 IS NATIONAL GAME DAY @ YOUR LIBRARY -
This Saturday,
libraries all over the United States will be participating in National
Gaming Day, an effort to raise awareness about the use of games in
library programs, expose people to new kinds of games, and enable
networking between game clubs and libraries.
The
focus seems to be primarily on video and board games, but Wizards of the Coast
has donated copies of Dungeons & Dragons to
help promote the event. This would be an excellent time to contact your
local library about organizing a roleplaying program - it may be too
late to prepare one in time for Saturday, but most libraries would love
to have volunteers the rest of the year.
UPDATE
ON CHRISTIAN CHILDREN'S FUND - More information has begun to come in on
the situation between Gen Con and the Christian Children's Fund - which
is looking more and more like a misunderstanding that anything else.
HAPPY
HALLOWEEN - NOW MAKE SOME GAMERS! - Halloween and
role-playing games have a lot in common. Not only do both involve
pretending to be other people, but both have a reputation for being the
product of dark and sinister forces - when really, they're just about
having harmless fun.
"GOLD" WEB SERIES TO PREMIERE THIS FALL - It
seems like shows,
movies, and short films about RPGs and LARP are popping up
everywhere these days, but the most recent one to cross my radar seems
to have a unique approach. It's a web series called Gold,
that follows the story of four "professional role players" from the
United States who hope to win a world championship.
The
World Goblins & Gold Role Playing Game Championship is only a
few short weeks away. The perennial second-place American team has
undergone an upheaval: their longtime team leader, Jonathan Drake, has
suffered a tragic gaming-related accident. Maverick player and loose
cannon Richard Wright takes the reigns and tries to wrestle his new
team into shape before the competition, while despondent Jonathan
battles his personal demons. Meanwhile, the World Champion British
team, led by the crafty Oliver Crane and sultry Martha Thistlethwait,
prepare for the Championship by enlisting a gaming legend as their new
coach.
While
the idea of "professional" RPG players is a little bit out there, Gold
does address a very real issue with the future of the hobby:
As
the two factions battle internal and external strife, another threat
rears its head: despite a fervent European following, in the U.S.,
Goblins & Gold is on the decline. Fewer and fewer players are
picking up the dice in pursuit of this proud but aging sport, opting
instead for Massively Multiplayer Online Role Playing Games and the
seductive simplicity of console gaming.
Gold
is set to premiere this fall, right here on the
internetstubes, but if you can't wait, you can always watch the trailer
and a teaser
on the Gold
website.
CHRISTIAN
CHILDREN'S FUND REJECTS GENCON DONATION - A $17,398
donation from an auction held at Gen Con 2008 in Gary Gygax's honor was
rejected by the Christian Children's Fund because the donations came
from the sale of Dungeons & Dragons
products.
For
more on the story, check out the BeQuest
News page.
EPISODE
4 OF THE ESCAPISTCAST IS LIVE - The fourth episode of
The Escapistcast, "Editions & Excursions," is now ready for
your listening pleasure at www.theescapist.com/escapistcast
GAMING ADVOCACY CHAT - The folks
at RPGLife, a
social networking site for roleplayers, have invited me to be a guest
speaker! I'll be participating in a moderated chat session on the site
on October 24th from 8-10pm EST.
Make
sure you don't miss the other
speakers they've scheduled for the month of October - actual
gaming industry people you've heard about, like Ken St. Andre, Chuck
Welon, Eddy Webb, Sean Patrick Fannon, Matt Forbeck, Stan!, and Keith
Baker.
If
you haven't joined RPGLife yet, you should - it features exclusive
events, comics, podcasts, articles, maps, miniatures, product reviews,
resource files, a player locator, social groups, members gallery, gamer
blogs, and news aggregated daily. All of this, for the low, low price
of FREE!
OZ
NEEDS PLAYTESTERS - Game designer F. Douglas Wall is
looking for people to playtest his upcoming RPG based on L. Frank
Baum's Oz. Since this is a roleplaying game that
would be of particular interest to many young people, I have agreed to
help him find suitable playtesters. If you would like to participate,
you can contact him at konradthebarbarian /at/ yahoo
/dot/ com.
AS BADD AS IT GETS - Since
the recent discovery of the 60 Minutes
anti-D&D videos generated a bit
of interest, I decided put up something on the site that I have been
thinking about putting up for some time now. It's a booklet from
Bothered About Dungeons & Dragons (B.A.D.D.) that members of
the group would hand out to schools and libraries and churches and
police stations and to whomever else would care to read it.
Within
its pages you will find some classic quote-mining, a comparison of D&D
spells to references in occult and anti-occult
books as well as both the Holy Bible and the Satanic Bible, and a
"Special Center Section" on graveyard desecration, missing children,
Satan worship, and witchcraft.
There's
no date on the booklet, but I would estimate that it was printed and
handed out with passionate fervor sometime around 1984-85, at the
height of B.A.D.D.'s viligant work to keep our young people away from
the evils of twenty-sided dice, graph paper, Mountain Dew, and cheese
curls.
Like
it or not, this booklet is part of the history of Dungeons
& Dragons - it was used to keep the game out of
schools and libraries, and was used as "police education" in many
places. 'Cult cops' like Don Rimer continue to use resources like this
booklet to this day when investigating crimes that they believe have
occultic elements.
I've
scanned every page and put them up on the site, along with a few
comments and refutations of my own. I'll be adding more of my own
commentary as time goes on, but until then, you can view the entire
booklet here: As BADD As It Gets
WELL
ORGANIZED MAKE-BELIEVE - That's the title of a great
article from the Philadelphia Inquirer that focuses on LARP events at
Dexcon, a gaming convention in New Jersey.
The
hobby even gets a pretty good description, for the benefit of those who
know nothing of LARP:
A
LARP is like a cross between a Civil War reenactment and the tabletop
game Dungeons and Dragons - picture an episode of Buffy the Vampire
Slayer performed by costumed amateurs without a script. LARPers assume
a character in each LARP they play and dress up in costumes ranging
from the elaborate - like the custom head-plate and shaved eyebrows of
Robert Nolan, 29 - to simple street clothes. LARPs can take place
almost anywhere - in hotel rooms or bars or simply within the players'
imaginations.
(It's
interesting to note that LARP can now be explained to the general
public as "like... Dungeons and Dragons." It looks like we may have
passed the point where the concept of a tabletop RPG has to be
explained in an article like this.)
Reporter
Lizzie Stark goes on to explain the variety of LARP genres,
the use of
boffer weapons in some LARPs, and terms like "one-shot" and "campaign."
She even gives a glimpse into one players' real life pursuits - a
chaplain who works with drug and alcohol addicts.
This
sort of positive interest piece has become more common over the last
decade or so, and it's nice to see this one in the Philadelphia
Inquirer, which was not very RPG-friendly over a decade ago during the
Caleb Fairley murders.
(And
if you're in the East Brunswick, New Jersey area, be sure to visit Dexcon in July -
they even give a discount on registration to Escapist readers!)
60
MINUTES ON D&D - Back
in 1985, the CBS news program 60 Minutes ran a
story on the then-current controversy over Dungeons
& Dragons. It featured interviews with Gary Gygax
and Dieter Sturm from TSR, B.A.D.D. founder Patricia Pulling, and
shamed psychiatrist Thomas Radecki.
I
caught this episode when it first aired, and I've been trying to get my
hands on a video copy for well over a decade. Now, thanks to YouTube
and James Edward Raggi IV from Lamentations
of a Flame Princess (where I found these videos posted), we
can all enjoy this relic from a darker time, when police were given
seminars on how to handle 'RPG crimes,' towns held meetings on whether
or not their schools should allow a particular game as an activity, and
hardly anyone understood the difference between causation and
correlation.
Setting
the record straight on the claims made in this piece of 'journalism'
would take a lot of effort, and most of it has already been done -
refutations for every negative claim made here can be found either in
the Escapist FAQs, or in Mike
Stackpole's Pulling
Report.
Due
to the ephemeral nature of YouTube, these videos may not stay up for
long. If you've missed them, and really need to see them for a research
project or the like, contact me at
AN
OPEN LETTER TO MICHAEL GOLDFARB - The following is an
open letter to Michael Goldfarb, blogger for the John McCain campaign
here in the United States, and author of both of these comments:
"The
(New York Times)'s editors seem to have all the intelligence and reason
of the average Daily Kos diarist sitting at home in his mother's
basement and ranting into the ether between games of Dungeons and
Dragons." (source)
"It
may be typical of the pro-Obama Dungeons & Dragons crowd to
disparage a fellow countryman's memory of war from the comfort of mom's
basement, but most Americans have the humility and gratitude to respect
and learn from the memories of men who suffered on behalf of others." (source)
It's
unlikely that Mr. Goldfarb would read this message if I sent it to him
directly, given the amount of ire that these statements have stirred up
recently (including an unofficial "Pro-Obama
Dungeons & Dragons Crowd" t-shirt) - and it's just as
unlikely that he will pop on over to this site to read it here - but
there are some things that need to be said in reference to his
comments, and I can't think of a better place to say them.
Before
I begin, I must make it clear that The Escapist does not support any
political candidates, and these comments are only in reference to
statements made about role-playing games, which this site is focused
on. Please don't decide your vote on an issue as trivial as this one,
or any other trivial issue. Go for the big issues instead. And please
vote. Thank you.
Mr
Goldfarb,
In
reference to your two recent statements about Dungeons
& Dragons players who spend an inordinate amount of
time in their parents' basements, I'd like to help you out with a
misconception that you seem to be shackled to, and I would appreciate
it if you would let the rest of your co-workers know about this as well.
Not
all Dungeons & Dragons players are
confined to basements, parental or otherwise. Many of them play above
ground, in their rec rooms, living rooms, or dining rooms, gathered
around tables rolling dice, moving figures about, telling stories of
grand adventures, and having a great time of it. You might be surprised
to know that people play Dungeons & Dragons
and other roleplaying games away from home, too - in schools,
libraries, and in game stores all over the country, and most of those
games are played above ground as well.
Something
you may never have been aware of, and which may genuinely surprise you,
is that people in the military, stationed at home and abroad, play Dungeons
& Dragons as well. In fact, I would challenge you,
Michael Goldfarb, to name a single U.S. Navy ship that does not
currently have a regular D&D group on it.
I guarantee you that it would take a long time to find one. (You may
wish to read this
article, found on my website, that mentions the benefits of D&D
to sailors on the U.S.S. Carl Vinson.)
Not
only that, but service people stationed in Iraq have been known to
partake in the occasional D&D game - in
fact, ZigguratCon, which was possibly the first ever role-playing
convention held in Iraq was held by members of the U.S. Army in 2007, a
"Military D&D Game Day" was held on June
7th of this year, and an organization called the Baghdad Hobby Club
works to get role-playing books and supplies (as well as other hobby
supplies) into the hands of our troops.
And
very few, if any, of those games are taking place in basements.
I
fully respect Mr. McCain's military service, and I would appreciate it
if you would give just a fragment of respect to people who simply enjoy
a hobby and aren't really harming anyone.
Thank
you for your time,
W.J. Walton
webmaster, www.theescapist.com
(gamer, but not a blogger)
A
CALL FOR HELP - I've had a sudden and unexpected
technical problem that will prevent me from doing podcasts for a while.
I was getting ready to begin recording episode 4, when I discovered
that my headset mic is dead. No amount of cable-switching and
wire-jiggling will bring it back to life. On top of that, our financial
situation isn't allowing us a lot of disposable income for a little
while, so I'm not sure when I'll be able to get a new one. So, as much
as I don't like to, I'm biting the bullet and asking for help from my
readers and listeners. Here is my request:
If
anyone out there has some podcast recording equipment that they no
longer use or would be willing to donate, please contact me - - I'm looking for a good headset mic, something
that will isolate my voice and leave out all of the kid and pet sounds
in the background, but I'm willing to accept anything that will improve
the quality of the show.
Barring
that, I am also willing to accept monetary donations. A new headset
runs between $30-40, so if a dozen or so Escapistcast listeners each
pitched in two or three bucks, you'd be listening to a new episode
before you could say "Am I still unconscious?" If even more than that
is received, then that means better equipment, which means a better
sounding show. I will put all donations towards the podcast, but I'll
be happy just to get back to recording again, no matter what. To make a
PayPal donation, look for the PayPal button on the right sidebar of the podcast
page.
As
an incentive, I'll have a special gift for the first person to make a
donation, and I'll do something special for everyone who makes a
contribution (I'm not exactly sure what it is yet, but I'll think of
something...) Thanks for listening and reading, and I hope to be back
"on the air" soon.
FREE RPG DAY - That's right
folks, today is the second annual Free RPG Day,
when game stores everywhere hand out special role-playing goodies.
Visit your Friendly Local Game Store today and see what they have for
you!
WORLDWIDE
D&D GAME DAY - JUNE 7TH - The fourth edition of
D&D is here, and through some
sort of bizarre coincidence, it is also the fifth Worldwide
Dungeons & Dragons Game Day.
(Wow,
time sure flies. It seems like the last D&D Game Day
was just last November...)
So
get some gaming buddies together and play some D&D this
weekend - find a
localtion near you that will be running demos of 4e - or play
some 3.5, 2nd edition, or even (gasp!) first edition! Spread the word,
invite non-gamers to try it out, and get some kids involved, too!
RPGS
FOR KIDS AT ORIGINS - The Origins Game Fair is fast
approaching, and I am hosting a series of six RPG events especially for
kids and their grownups. For more information, check the Origins
2008 Excursion Agenda page over at the Young Person's Adventure
League.
EPISODE 0
OF THE ESCAPISTCAST IS LIVE - The introductory episode
of The Escapistcast, "Intros & Inspirations," is now ready for
your listening pleasure at www.theescapist.com/escapistcast
HAPPY GM'S
DAY! - March 4th (or 'March Fo(u)rth!') is GM's Day,
a holiday organized by the folks at EN World to
recognize the efforts of RPG gamemasters everywhere.
So do something nice for
your GMs tomorrow. It doesn't have to be something material - you could
send a grateful email, card, or phone call, offer to help out at the
next game, or anything else to let them know how much you appreciate
all of the time and effort they put into your entertainment.
COMING
SOON, THE ESCAPISTCAST!
- I have been knocking around the idea of doing
an Escapist podcast for a couple of years now (because I don't
have NEARLY enough on my plate as it is...), and I think the time as
finally come.
So, consider this the official announcement - keep your eyes and ears
peeled for The
Escapistcast, coming soon!
FACEBOOK ESCAPIST GROUP - If you're a Facebook member,
consider joining the Escapist
Roleplaying Advocacy Group to get site updates, join in
discussions, or just leave some graffiti on the wall! Hope to
see you there!
SQUARE ONE, EPISODE THREE - The
globally anticipated third episode of the Square One podcast is finally
up and ready to enjoy! This episode is all about creating characters,
which is why it is titled "Creating characters (and giving
them character)."
Square
One is a podcast devoted to helping new gamers discover all of the
great things about the hobby. If you know someone who is thinking about
giving RPGs a try, let them know about the podcast! You can listen and
subscribe at www.squareonepodcast.com
"GOTH BONNIE AND CLYDE" FAIL THEIR SNEAK CHECKS - A young
couple from Cleveland, Ohio dubbed the "Goth Bonnie and Clyde," were
arrested for the theft of nearly 8.5 million dollars in cash and checks
from the armored car company where one of them worked. Roger
Dillon and Nicole Boyd staged the ill-planned heist to escape their
poor financial situation and give themselves a better life.
True-crime websites and other media outlets have dubbed the pair with
the "Goth Bonnie and Clyde" moniker due to their love of vampire novels
and Dungeons &
Dragons. Few, if any, have tried to make the
connection between gaming and the crime, other than to mention that the
couple were known for having their heads in the clouds.
The two face up to 25 years in prison and a $250,000 fine if
convicted.
All
original text and graphic content of The Escapist is copyright (c)
William J. Walton,
provided under a Creative Commons License 2.5: Attribution, Share
Alike, No Commercial Use.